
- HOW TO DOWNLOAD COD 4 MODS PC HOW TO
- HOW TO DOWNLOAD COD 4 MODS PC MOD
- HOW TO DOWNLOAD COD 4 MODS PC MODS
iwds.Makes it 10 times easier to change maps in your server to add and delete them.There is so many advantages its ridiculous it must be done the right way thats all there is to it.
HOW TO DOWNLOAD COD 4 MODS PC MOD
iwds are located in your mod folders.Will not have to download multiple. iwd way = Can rotate,restart,ect ect with minimal errors.Can add + delete maps while server is running if your slick WinkĬannot do either of those easily if the map. Advantages to the usermap way and cleaned.iwds should be clean.This is how you stay error free. iwds or not) then you should just delete all your maps to start fresh with no unexpected problems.Your maps included in your usermap folder should all have 3 files and the. If you are not sure what you have been downloading from servers (clean. iwd will cause you errors on server rotations,restarts ect. Any maps located in your own usermap folder that only have 2 files or a dirty.
HOW TO DOWNLOAD COD 4 MODS PC HOW TO
iwds to run the usermap way, read above to learn how to clean them
HOW TO DOWNLOAD COD 4 MODS PC MODS
Must have lowercase letters in your mods folder on redirect.Only a couple maps will have fx scripts located in them in folders those maps will not work the usermap way I think there is about 4 or 5 of these type of maps not many at all.(Sharqi Day ,Sharqi Night ,Village Day ,Village Night,).If there is a readme in the images folder or anywhere else in the.iwi files included in the images folder and no readmes or anything of the likes. Browse the contents of the images folder and make sure that there is only.Delete any folder besides sounds and images folders.You will need winrar the newest available version HERE iwd file as we will call it for this tutorial This setting could be many ways and still work fine like the examples below ive made for you all set sv_set sv_set sv_wwwbaseURL "http :///cod4/" Redirect in your mod settings should look like this below do not have dldisconnected set to 1 do not do that leave it at 0 like below or you will have serious issues Good Rotation is: set sv_mapRotation "gametype dm map mp_pow_rld gametype koth map mp_carentan gametype dom map mp_dc"

Good Rotation = set sv_mapRotation "gametype dm map mp_pow_rld map mp_carentan map mp_dc"īad Rotation (Wasted Characters (unneeded gametype dm wasting characters) = set sv_mapRotation "gametype dm map mp_pow_rld gametype dm map mp_carentan"īad Rotation (Wont Work Mispelled Map / Should Be mp_pow_rld) = set sv_mapRotation "gametype dm map mp_pow_rdl"

If you only run one gametype this below would work fine ,you only need the gametype setting once in the beginning of the rotation if you only use one gametype in your server. cfg you should always set the gametype like so (used dm as an example) = The redirect ftp for your mod download only needs to include the mod.ff and the mod.iwd for clients to download they do not need all the cfgs your server needs to start I hope everyone understands that.This should be exactly the same file structure as your server has cod4/mods/yourmod or it wont work correctly. This commandline above would be executing the mods/mymod fsgame folder and server.cfg located in it to start a mod +set dedicated 2 +set net_ip xx. +set sv_maxclients 16 +set net_port 28960 +set fs_game mods/mymod +exec server.cfg +map_rotate

Thats either up to you to set your command line correctly or your server rental company to do it for you but either way its very important to be correct. No map iwds in your mod folders only the mod.iwd itself from the mod you are using and the mod.ff along with the cfgs needed to start your server.Of course a correct server commandline is needed to execute the proper mod folder and the proper server start up cfg. So in your mod folder would be a mod.ff ,mod.iwd. In your mod folder and inside the folder you named for your new mod would include the mod.iwd and the mod.ff thats included with the mod and all server configs needed to start your mod. Your server should have a cod4 folder and inside that a mods folder and inside that a folder named the name of your mod or ect. For mods say you are using Extreme X4 2.0 for instance it doesnt matter which mod most all mods would be installed the same way as Extreme X4 2.0
